![]() During initialization, the EOS SDK informs the Social Overlay which features your EOS SDK includes. The EOS SDK and Social Overlay communicate via a bridge. The EOS SDK loads and initializes the Social Overlay, and then the user requests the latest Social Overlay version deployed to our CDNs. This enables us to push new features and fix bugs independently of the Epic Online Services (EOS) SDK version your game is running. The Social Overlay uses web technology and is distributed through Content Delivery Networks (CDN) across the globe. If you plan on launching your game on consoles with Epic Account Services integration before October 2022, please contact us at to coordinate a release plan.
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